Theobald Wesley, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy blonde hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father
Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Courier
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 5 (-3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple -1
Possessions: 30 gp.
Flame Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a pastel tunic with black highlights, and long green pants that bunch up around her shoes. Her lavender fur is heavily combed to the right. Her ears are large.
Personality: A deeply religious woman she believes everything happens for a reason. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was raised by priests from a young age. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Religious, Mentor, Nature. Occupation: Engraver
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 100 gp.
Ovina Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and sports grey clothing, slightly heavier than average wear. Her moppish brown hair is in a traditional bowl cut. Her green eyes peer out from beneath her small grey hat.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is currently in port desperately looking for someone to get her out; and she's looking for her big break
Flaws: Terse, Disease, Insomniac. Bonds: Adventurer, Slave. Occupation: Butcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 40 gp.
Oriel Plemens, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears rags and sports a simple walking cane. Her silver hair is thinning but still full. Her eyes, though not visible through her cowl, are hazel.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born to a Junk Dealer, her mother struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: Wants to have a good time and be beloved; and expand her business
Ideals: Impeccable, Optimist. Flaws: Shy. Bonds: Poor, Job, Adventurer. Occupation: Beggar
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: Just what you see.
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