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NPC Generator

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Advanced [show]


Tordek Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many brown ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Disease, Insane. Bonds: Attractive, Adventurer. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tordek Dankil, Male Dwarf Ranger 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 14 (+2)7 (-2)
Skills Intimidation +0, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs


Flask On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel wide-brimmed hat and pastel clothes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a wide-brimmed hat to hide her balding. This green eyed westerner is not easily forgotten.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is frequently practicing swordplay.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her sister before her, after school she went straight into learning to become a Miller. She became a Miller soon after.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Disease. Bonds: Attractive, Family, Military, Job. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Flask On the Water, Female Tabaxi Paladin 2
Medium (4'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 11 (+0)9 (-1)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1500 sp.


Social Check DCs


Roland Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a green low-cut shirt, and a Stetson hat upon his head. He is portly but not overly obese. He is bald on top and has large brown tufts of hair around his ears. He has violet eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Roland Yardley, Male Human Warrior 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)15 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 60 gp.


Social Check DCs


Gormogord TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a wizard, Gormogord was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and to be a banker again

Flaws: Terse, Shy, Insane. Bonds: Mentor, Job. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Gormogord TellPenny, Male Halfling Warrior 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 300 sp. Chalcedony (20 gp).


Social Check DCs

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