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NPC Generator

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Advanced [show]


Darrow Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy white hair. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Darrow Copperkettle, Male Halfling Ranger 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)8 (-1) 8 (-1)15 (+2)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Darkwood Buckler.


Social Check DCs


Mantus Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has styled his silver hair well, parting it to the left. He has a dull look in his black eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Mantus hails from a village terrorized by gnolls. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mantus fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and revenge

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mantus Obscure, Male Tiefling Sorcerer 1
Medium (5'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)10 (+0) 13 (+1)12 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp.


Social Check DCs


Seven Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. Her red fur is kept up in a ponytail inside a feathered hat. She is baby faced.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Seven is combative with any and all who dare try her patience in the slightest.

History: Born in the north to a Mortician, Seven learned a great deal about her father's area of expertise. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She then took over the family business and is one of the better Mortician for hire.

Motivation: She has money and likes to spend it.

Ideals: Justice. Flaws: Terse. Bonds: Job, Rich. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Seven Of Spirit, Female Tabaxi Bard 2
Medium (4'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 9 (-1)17 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1900 sp.


Social Check DCs


Zanna Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. Her hair is greying and her face has many wrinkles. Her green eyes peer out from beneath her wide-brimmed blue hat.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Zanna was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Justice. Flaws: Emotional, Mundane. Bonds: Poor, Job. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Zanna Albaratie, Female Gnome Ranger 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 11 (+0)7 (-2) 12 (+1)15 (+2)
Skills Investigation +0, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 150 gp. A miniature golden chest with tiny emeralds lining the top (90 gp).


Social Check DCs

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