Bolg Nibley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears just a white suit. He wears a wide-brimmed hat to cover his moderate length red hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Bolg is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge
Flaws: Depressed. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Seamstress
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Veloptima Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who is dressed in a clean tan cloak covering her clean studded leather. Sporting a white mohawk this woman's hair draws a lot of attention. Her hazel eyes dart from person to person.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Veloptima has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.
Motivation: To unite with her sister; and her relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Secretive, Disease. Bonds: Immigrant, Family. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 800 sp. 1 Masterwork studded leather.
Baern Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is cut jaggedly and amateurishly. His fierce green eyes like to dwell on things.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.
History: Baern was born with his mother's beautiful face. A gifted student he started as a Glassblower, but he got bored and became a Mercenary. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His religion dominates his actions; and balancing his hectic life and new mercenary responsibilities is difficult
Flaws: Terse, Insomniac. Bonds: Attractive, Job, Religious. Occupation: Mercenary
Voice: Smoker's lung
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 7
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 7 (-2) | 5 (-3) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Silver chalice with lapis lazuli gems (70 gp).
Quarethon Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. He wears a wide-brimmed hat to cover his moderate length scarlet crest. His gold unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Quarethon will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Quarethon hails from a village terrorized by illithids. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Rich, Enemies. Occupation: Carter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 7 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 600 sp.
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