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NPC Generator

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Advanced [show]


Vlorn Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and wears light armors faded through time and improper care. He sports a long black beard, and similarly colored long hair. He has amber eyes and a red hat with a green feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful wizard made him what he is. In his 18th year, his parents were killed by a brigands raid, leaving Vlorn alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Vlorn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Depressed. Bonds: In love, Mentor, Enemies. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Vlorn Shadowquick, Male Halfling Expert 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 16 (+3)4 (-3)
Skills Intimidation -1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Eye agate (4 gp). 1 Masterwork studded leather.


Social Check DCs


Alberich Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his left hand. He has a very tight haircut. His brown eyes dart from person to person.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: Alberich was raised in a hard working conservative environment. After coming to the age of reason, Alberich took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Gardener job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: In love, Job. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Alberich Fallack, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)5 (-3) 12 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Freshwater pearl (5 gp).


Social Check DCs


Skûn Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His chestnut hair is braided into rings. His fierce brown eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Skûn grew up listening to his mother's many stories. Through the years after Skûn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Skûn's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Skûn Marlowe, Male Half-Orc Paladin 1
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 16 (+3)5 (-3) 11 (+0)11 (+0)
Skills Nature -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp.


Social Check DCs


Thervan Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This southern man has the majority of his body covered in plate. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Actor, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Thervan Meliamne, Male Elf Warrior 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 15 (+2)6 (-2)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp.


Social Check DCs

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