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NPC Generator

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Advanced [show]


Creega Watson, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair has been sun bleached extensively. She wears a mask on her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born on a small isolated farm. A few years later when the south was not economically sound they moved to her current location. She left for the east, certain she would find work there.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Fearful. Bonds: Nature, Immigrant. Occupation: Bookbinder

Voice: Sounds elderly

Attributes [hide]

Creega Watson, Female Half-Orc Rogue 2
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 6 (-2)10 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 8
Languages Common, Orc, Druidic, Sylvan, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp.


Social Check DCs


Rangrim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered white stockings. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his black hair in a pixie cut. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. Rangrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: To prove his worth to the world; and revenge

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Enemies. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Rangrim Foamtankard, Male Dwarf Paladin 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 7
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 7 (-2)13 (+1) 6 (-2)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Richard Carlyle, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time. He has a very tight haircut. His violet eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich western family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.

Motivation: Halfling compassion; and find a way to reverse the transformation of his sister

Flaws: Shy, Racist. Bonds: Family, Rich, Job. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Richard Carlyle, Male Human Barbarian 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 12 (+1)14 (+2) 7 (-2)15 (+2)
Skills Persuasion +4, Survival +0
Senses Passive Perception 8
Languages Common, Abyssal, Halfling
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emerald Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a club on her belt. She has a slight overbite and is overall scrawny. She wears her red fur down. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is happy with her job as a Tailor. She turns her eye from what people do, preferring to live and let live. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Born in the east to a Tailor, Emerald learned a great deal about her mother's area of expertise. Her first spouse was a Fisher, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has achieved small success as a Tailor.

Motivation: Regain custody of her son; and wants to open a new tavern

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Family. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Emerald Prim Posies, Female Tabaxi Rogue 1
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)11 (+0) 11 (+0)8 (-1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs

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