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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hamil Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His brown hair is cut jaggedly and amateurishly. His amber eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Hamil was born on a far southern forest where he grew up under the tutelage of his father, an expert Apothecary. He left for the south, certain he would find work there.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist. Flaws: Impulsive, Disease. Bonds: Poor, Immigrant. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Hamil Hogcollar, Male Halfling Warrior 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 8 (-1)6 (-2) 11 (+0)5 (-3)
Skills Medicine +2, Performance -1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 330 gp.


Social Check DCs


Mantus Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear green pants and tee shirts. His dark red hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are gold.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Mantus was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Criminal record, Adventurer, Enemies. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Mantus Sanctuary, Male Tiefling Expert 1
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 17 (+3)12 (+1) 13 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 4000 cp.


Social Check DCs


Warryn Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He has a slight overbite and is overall scrawny. His brown hair is singed and shortened. His violet eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Dilettante. He also has developed a complete distrust of the Blacksmith profession.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Job, Family. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Warryn Timbers, Male Gnome Warlock 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)8 (-1) 15 (+2)10 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Adran Berevan, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is renowned for his bright tan suits and hats. His hair is always cut to a buzz. His eyes are a pleasant brown.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Bonds: Attractive, Religious, Nature, Rich. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Adran Berevan, Male Elf Druid 1
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)12 (+1) 8 (-1)13 (+1)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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