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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Trail Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman is renowned for her bright pastel dresses and hats and is in decent physical shape. Her fur is short and orange. Her eyes are hazel.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the west to a Map Maker, Trail learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is unsatisfied with her job

Flaws: Disease. Bonds: Enemies, Job, Rich. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trail Moon, Female Tabaxi Paladin 1
Medium (4'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp. Malachite (9 gp).


Social Check DCs


Herleva Alston, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. Her blonde hair is unkempt and raggedy. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is used to getting what she wants. In part because she is a meticulous planner.

History: She served in the navy to pay for her family's outstanding loans. When Herleva reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has passion for adventuring and risk; and she wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Herleva Alston, Female Human Warlock 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 9 (-1)9 (-1) 13 (+1)7 (-2)
Skills Intimidation +0, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. 4 Acid flasks.


Social Check DCs


Melissa Evans, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears baggy violet pantaloons and a white scarf. She has styled her blonde hair well, parting it to the left. She tend to wears goggles to shield her eyes.

Personality: She dislikes all the random violence that takes place in the north. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her psionic abilities were realized during a raid on her village. She has set out to sabotage the competition.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Pacifist, Artistic, Gifted. Bonds: Family, Job. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Melissa Evans, Female Half-Elf Barbarian 1
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)10 (+0) 9 (-1)11 (+0)
Skills History +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 gp. White pearl (90 gp).


Social Check DCs


Agnes Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'10" and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her golden hair is cut jaggedly and amateurishly. She wears a mask on her face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Agnes was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Agnes decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Layabout kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and marry her brother to traveling adventurers

Ideals: Passionate, Artistic. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Agnes Boleem, Female Half-Elf Adept 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Draconic, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp. 1 Masterwork Musical instrument.


Social Check DCs

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