Euphemia Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a weathered and beat up set of banded mail beneath an oversized white coat. She has dyed her greying golden hair a little too much giving a sharp golden color. Her fierce gray eyes like to dwell on things.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Euphemia was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to her current location. She has achieved small success as a Actor.
Motivation: Further expansion of business; and to be a armorer again
Ideals: Opinionated. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Actor
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 18 (+4) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Terran, Celestial, Goblin
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
Mella Connors, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Sporting a brown mohawk this woman's hair draws a lot of attention. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She likes to make people angry or surprised. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born in the south, but her parents moved at a very young age to the west. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She moves from town to town, unable to find a place to settle.
Motivation: Many orcs want her driven away; and a deep hatred of orcs
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Body Guard
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 5 (-3) | 8 (-1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Sweet Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His red fur is smooth and relatively long. His face is scarred and worn.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Sweet grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sweet. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Engraver
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 6 (-2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp.
Patrick Spaulding, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. He is portly but not overly obese. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He wears crescent spectacles with a black brim.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He tends to his Painter job now, and dutifully fulfills any obligations he has.
Motivation: He is greedy; and he wants revenge against dire rats
Ideals: Gifted. Bonds: Rich, Criminal record, Job, Enemies. Occupation: Painter
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 3000 cp. Sardonyx (80 gp).
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