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NPC Generator

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Ability Scores
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Advanced [show]


Enidda Reese, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears bulky tan painted plate armor, and a wedding ring on her left hand. Her long chestnut hair reaches down to her waist. She has a dull look in her brown eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She is a Succubi in disguise. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has dedicated herself to building a better kind of golem.

Motivation: Wants to have a good time and be beloved; and meet up once more with her childhood friend

Ideals: Optimist. Flaws: Greedy. Bonds: In love, Adventurer, Debt. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Enidda Reese, Female Gnome Warrior 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Elegant Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing colorful clothing, dressed as a Tanner. Her fur is cinnamon and curly. Her blue eyes are slightly larger than normal.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where she often wandered off to fish. She then took over the family business and is one of the better Tanner for hire.

Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Nature, Job, Criminal record. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Elegant Paws, Female Tabaxi Cleric 1
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)10 (+0) 7 (-2)13 (+1)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs


Mara Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her skin is fair and her fingers are delicate and long. She keeps her long chestnut hair kept up in a rat tail. Her skin is flawless and her brown eyes scan people very quickly.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She pushes her goals aggressively. She is also a coward if confronted.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her mother was very strict, and drilled into her lessons on being the perfect lady. She used her abilities to travel the world and help people.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Philantrophist, Artistic, Impeccable. Flaws: Fearful. Bonds: Attractive. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Mara Meliamne, Female Half-Elf Aristocrat 2
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)11 (+0) 7 (-2)6 (-2)
Skills Investigation +2, Performance +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 200 sp. Silver chalice with lapis lazuli gems (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Gildmak Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He wears a colorful flower in his black hair. His eyes are gray and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gildmak was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Gildmak Kettlewhistle, Male Halfling Adept 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)12 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp.


Social Check DCs

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