Oolah Abram, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. She has no hair. She wears crescent spectacles with a black brim.
Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She can't help but pocket interesting objects she comes across
History: Oolah was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. She found a children's book about a Half-Orc Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she is a bit of a kleptomaniac
Flaws: Ugly, Racist. Bonds: Criminal record, Poor, Adventurer. Occupation: Servant
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 250 gp. 1 Magnifying glass.
Artin Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a fancy brown dress. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a skull on it. Her moppish golden hair is in a traditional bowl cut. Her amber eyes dart from person to person.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She has recently gotten a pet goose that steals things from people.
Motivation: She is not mentally stable, and does not behave rationally; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Flaws: Insane, Mundane. Bonds: Attractive, Enemies, Criminal record, Immigrant. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp.
Carlin Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a weathered and beat up set of banded mail beneath an oversized blue coat. She wears a feathered hat to hide her balding. Her brown eyes are slightly larger than normal.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Server arts, while her mother instructed her in etiquette, music and courtly manner. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Ideals: Gifted. Flaws: Mundane. Bonds: Family, Rich. Occupation: Server
Voice: Low range voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 6 (-2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 130 gp.
Dee Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She usually wears her white robe and has her morningstar always slung over her shoulder. She has wavy red hair. She wears round tiny glasses practically rammed into her face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She uses divination through singing.
History: Dee was born in the west. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Further expansion of business; and to share knowledge with the world
Ideals: Gifted, Persistence, Logical. Flaws: Insomniac. Bonds: Job. Occupation: Carter
Voice: Timid voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 5 (-3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp. Red-brown spinel (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
