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NPC Generator

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Advanced [show]


Drifting Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. She wears a colorful flower in her orange fur. She has several tiny topaz earrings on each ear.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not believe in violence as a means to an end. She is a dedicated Fortune-teller but believes her peers are too gung-ho.

History: She comes from a rich northern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Disciplined, Pacifist. Bonds: Attractive, Rich. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Drifting Candle, Female Tabaxi Monk 1
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)15 (+2) 9 (-1)11 (+0)
Skills Athletics +2
Senses Passive Perception 9
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Coral (160 gp).


Social Check DCs


Anselm Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is silver and very short. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Adventurer business at a young age. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and to be a marshal again

Ideals: Optimist, Joker, Gifted. Flaws: Insane. Bonds: Job. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Anselm Ariessus, Male Half-Elf Warrior 2
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 7 (-2)10 (+0)
Skills Medicine +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Helja Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a tan scarf. She is physically well-built. Her blonde hair has been sun bleached extensively. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Helja isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Helja took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She feels the way she acts is they only way to get by in the world; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist, Gifted. Flaws: Disease. Bonds: In love. Occupation: Barber

Voice: Rolls R's

Attributes [hide]

Helja Aranore, Female Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)12 (+1) 7 (-2)6 (-2)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 310 gp.


Social Check DCs


Trail Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her fur is cut close to her head. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She always tries to repair and not replace. It was this mentality that drove her into the Crown-heir business.

History: She was raised in a forest tribe. Trail liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Attractive, Nature, Enemies. Occupation: Crown-heir

Voice: Ums and uhs a lot

Attributes [hide]

Trail Thundercloud, Female Tabaxi Bard 1
Medium (4'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)10 (+0) 15 (+2)16 (+3)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 40 pp. Brass mug with jade inlays (300 gp).


Social Check DCs

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