Verna Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with top hat. Her long black hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful wizard made her what she is. In her 12th year, her parents were killed by a dire rats raid, leaving Verna alone in the world. After a stint in an orphanage, she was adopted. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Verna never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: To prove her worth to the world; and expand her business
Flaws: Impulsive. Bonds: Job, Enemies, Mentor, In love. Occupation: Jeweler
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 60 gp.
Birel Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: This woman wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case, and sports empty pouches on her belt. Her hair is short and black. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a wizard, Birel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break.
Ideals: Passionate. Bonds: Adventurer, Mentor, Rich. Occupation: Mayor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. 1 Darkwood Buckler.
Rimple Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has red hair. His violet eyes lackadaisically let the world flow into them.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Gifted from a young age, Rimple studied abroad. A few years later when the south was not economically sound they moved to his current location. He was granted arcane powers by his dying sister.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Justice, Gifted. Flaws: Shy. Bonds: Criminal record, Immigrant. Occupation: Priest
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp. Brass mug with jade inlays (300 gp). 1 Darkwood Shield.
Giselle Sheldon, Female Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is unkempt and raggedy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Giselle was born the youngest of three triplets. She was an apprentice working in her mother's forge. She now travels the world, in search of power and loot.
Motivation: A deep hatred of illithids; and she is unsatisfied with her job
Flaws: Ugly. Bonds: Poor, Enemies, Adventurer, Family, Job. Occupation: Banker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 5 (-3) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
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