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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Imsh Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black cloak and cross-gartered brown stockings. His hair is auburn, silky, and of moderate length. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Fisher profession.

History: He was raised in a island tribe. He helped his father out around the business and became quite the natural. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and expand his business

Flaws: Addict, Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Imsh Darlington, Male Half-Orc Monk 1
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)15 (+2) 7 (-2)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 8
Languages Common, Orc, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. Red spinel (90 gp).


Social Check DCs


Anne Langley, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears light armors faded through time and improper care. Her golden hair is singed and shortened. She tend to wears goggles to shield her eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Anne is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Anne lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Immigrant, Adventurer, Family. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Anne Langley, Female Human Druid 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)6 (-2) 12 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp.


Social Check DCs


Mary Cooper, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses well, typically a more casual-formal manner. Her long brown hair reaches down to her waist. She has a tattooed face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She is the product a well kept family trust fund and as such has never really known need. Cursed with lycanthropy at a very young age, Mary has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Gifted, Optimist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Mary Cooper, Female Human Expert 2
Medium (5'7") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 5 (-3)9 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 350 gp. Silver pearl (40 gp). Brown-green garnet (40 gp).


Social Check DCs


Raymond Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting violet shirt and pants. With a patchy black beard and wild black hair. He has several tiny topaz earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Greedy, Disease. Bonds: Rich, Criminal record. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Raymond Tiltathana, Male Half-Elf Monk 2
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)7 (-2) 14 (+2)4 (-3)
Skills Insight +4, Persuasion -1
Senses Passive Perception 12
Languages Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 310 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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