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NPC Generator

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Advanced [show]


Merihim Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears green cloth garments or leather armor, and a wedding ring on his right hand. His purple hair is knotted and matted. His eyes are likewise white. His teeth are white and perfect.

Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Merihim studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Merihim never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Disease, Forgetful. Bonds: In love, Attractive. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Merihim Haunted, Male Tiefling Warlock 1
Medium (6'6") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 5 (-3)10 (+0) 7 (-2)10 (+0)
Skills Athletics +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 70 gp. Silver pearl (130 gp). 1 Disguise kit.


Social Check DCs


Mreksh Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in a clean black cloak covering his clean studded leather. His crest is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to loving parents in a slum to the east. His father was a soldier and died while he was still young. Mreksh was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Flaws: Insomniac, Shy. Bonds: Family, Poor, Military. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Mreksh Caavylteradyn, Male Dragonborn Paladin 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 5 (-3)18 (+4) 7 (-2)8 (-1)
Skills History +6, Survival +0
Senses Passive Perception 8
Languages Common, Ignan, Draconic, Auran, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Heskan Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a simple green robe with black stripes complete with hood. He has moderate length silver crest. He has red eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Rich, Debt. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Heskan Raghthroknaar, Male Dragonborn Rogue 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)5 (-3) 13 (+1)15 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


William Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He carries with him a set of shields on his belt, each one with a amethyst on the hilt. His golden hair is singed and shortened. His hazel eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting, Pacifist. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

William Staurheim, Male Human Adept 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)5 (-3) 9 (-1)8 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs

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