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NPC Generator

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Advanced [show]


Pyntle Nackle, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her top hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are blue.

Personality: She is irascible and easily irritated. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her father raised her in a mountain cabin. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and to unite with her brother

Ideals: Persistence, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Pyntle Nackle, Female Gnome Monk 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)14 (+2) 7 (-2)8 (-1)
Skills Animal Handling +0, Performance +1
Senses Passive Perception 8
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. 1 Masterwork studded leather.


Social Check DCs


Melech Death, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His dark red hair, when down, is lengthy. His white eyes peer out from beneath his feathered black hat.

Personality: He dislikes all the random violence that takes place in the north. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Melech lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Family, Adventurer, Job. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Melech Death, Male Tiefling Druid 2
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)16 (+3) 10 (+0)8 (-1)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Cory Jacobs, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His eyes are hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal dancing training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Fighting, Justice. Flaws: Mundane. Bonds: Family. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Cory Jacobs, Male Human Druid 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 12 (+1)6 (-2)
Skills Religion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: White pearl (140 gp).


Social Check DCs


Caramip Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is renowned for her bright blue dresses and hats. Her hair is silver, silky, and of moderate length. She has a dull look in her green eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a ruthless business woman, a trait she acquired from her mother.

History: Caramip was raised in a hard working conservative environment. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She ran away from her former home and has been making her living as a Fletcher for the past few years.

Motivation: She has comitted a past crime that haunts her to this day; and to clean up the streets

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job, Criminal record, Guardian. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Caramip Nackle, Female Gnome Adept 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)13 (+1) 14 (+2)7 (-2)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Half-Plate.


Social Check DCs

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