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NPC Generator

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Advanced [show]


Quick Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her fur is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.

Personality: She likes to make people angry or surprised. She is afraid of women and trembles around them

History: When she was but 7 years old her parents immigrated from the east. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. After months of barely getting by, Quick managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Seeks redemption; and she has money and likes to spend it

Flaws: Antagonistic, Shy. Bonds: Rich, Attractive, Immigrant, Criminal record. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Quick Mist, Female Tabaxi Commoner 2
Medium (5'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)8 (-1) 10 (+0)8 (-1)
Skills Athletics +4, Religion +1
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 pp.


Social Check DCs


Aura Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is portly but not overly obese. Her yellow fur is long and unkept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Gifted from a young age, Aura studied abroad. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted psionic powers by her dying sister.

Motivation: To prove her worth to the world; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Poor. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Aura Moon, Female Tabaxi Aristocrat 1
Medium (5'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)5 (-3) 9 (-1)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 9
Languages
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 150 gp.


Social Check DCs


Merla Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a red armored body suit, with a simple yellow line shooting up and back down. Her chestnut hair is braided into rings. She is very pretty but has cold, dead eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village she learned the ways of the warrior from her father. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Bonds: Attractive. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Merla Tealeaf, Female Halfling Barbarian 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)10 (+0) 16 (+3)9 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp. A miniature golden chest with tiny emeralds lining the top (160 gp).


Social Check DCs


Kiirith Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears green leather gloves, a green jacket, and tight pants. His crest is greying and his face has many wrinkles. His red eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a plains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Job, Nature, Slave. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kiirith Sumnarghthrysh, Male Dragonborn Paladin 2
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)7 (-2) 6 (-2)6 (-2)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1700 sp. Amethyst (90 gp). Brown-green garnet (90 gp). Tourmaline (90 gp).


Social Check DCs

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