Dayereth Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male dresses well, wearing violet shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. His auburn hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will rave to anyone who will listen. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Insomniac, Insane. Bonds: Attractive, Family. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp. Citrine (80 gp).
Ghâm Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He has a long silver beard with little hanging trinkets. He has violet eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He believes the world needs to unite to get rid of orcs once and for all.
History: Born in the south his family was never financially stable. Ghâm was born on a far southern island where he grew up under the tutelage of his mother, an expert Banker. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ghâm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Regain custody of his daughter; and to reunite with his absent mother
Flaws: Sensitive. Bonds: Enemies, Poor, Immigrant, Family. Occupation: Banker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 8 (-1) | 7 (-2) | 9 (-1) | 2 (-4) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 350 gp.
Akra Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black feathered hat and black clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'6" when asserting herself. Her red crest is lengthy. Her eyes are gold.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She uses divination through singing.
History: She was raised in a desert tribe. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She now owns her own business.
Motivation: To find somewhere to settle down; and expand her business
Ideals: Gifted. Flaws: Mundane. Bonds: Criminal record, Nature, Job. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 70 gp. Large well-done wool tapestry (100 gp).
Sun Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is wearing a long, brown cloak. His whole body is exceptionally muscular. He has white fur. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Sun began to lead the lost caravan. He now mingles about in high society.
Motivation: He is content; and he wants revenge against gnolls
Ideals: Disciplined, Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Enemies, Rich. Occupation: Sculptor
Voice: Italian accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp.
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