John Simmons, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a simple violet robe with black stripes complete with hood. His black hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.
History: Sold as a small child to a brothel owner, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Carter, but he got bored and became a Tanner. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Flaws: Shy. Bonds: Job, Mentor, Adventurer. Occupation: Tanner
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 110 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Halimath Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many white ritualistic tattoos. He wears a tan coat over a white low-cut shirt, and a deerstalker hat upon his head. He has a small bristly mustache and wavy brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Halimath has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.
Motivation: Further expansion of business; and a rival would like him out of the picture
Ideals: Joker. Flaws: Lazy, Disease. Bonds: Criminal record, Job. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee.
Bhevek Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He hasn't been sleeping well lately.
Motivation: Wishes to resurrect an old love; and he is compelled to act according to his religious beliefs
Flaws: Ugly, PTSD, Insomniac. Bonds: Poor, Religious, In love. Occupation: Bricklayer
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 30 pp. Banded agate (15 gp).
Oriax Light, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His brown hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. Oriax enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in a small island village. A gifted student he started as a Cartwright, but he got bored and became a Detective. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Cartwright again; and sabotage a competitor
Flaws: Ugly, Hedonist, Depressed. Bonds: Job, Nature. Occupation: Detective
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
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