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NPC Generator

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Advanced [show]


Dain Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long white hair kept up in a rat tail. His half smiles and blue eyes are beguiling and draw you in.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of gnolls once and for all.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 13 years.

Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor

Ideals: Passionate. Bonds: Attractive, Enemies, Nature, Job, Rich. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Dain Glanhig, Male Dwarf Commoner 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)11 (+0) 16 (+3)8 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vlorn Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. His white hair is drawn into a tight pony tail with a card scrunchie. His amber eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.

History: Sold as a small child to a brothel owner, Vlorn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Bonds: Adventurer, Poor, Immigrant, Job, Mentor. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Vlorn Strongbones, Male Halfling Adept 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Athletics -1, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp. Red-brown spinel (130 gp).


Social Check DCs


Thrak Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white coat over a green low-cut shirt, and a small hat upon his head. He wears a small hat to hide his balding. His hazel eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his mother. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thrak took refuge in the old dungeon and found the beat up club and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting. Bonds: Guardian, Adventurer, Immigrant, Nature. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

Thrak Wheatley, Male Half-Orc Sorcerer 2
Medium (6'8") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)3 (-4) 10 (+0)11 (+0)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 160 gp. A miniature golden chest with tiny emeralds lining the top (130 gp). 1 Good lock.


Social Check DCs


Juliana Washington, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing colorful clothing, dressed as a Mayor. Her long silver hair reaches down to her waist. She wears an eyepatch.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Gifted from a young age, Juliana studied abroad. Through the years after Juliana was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Juliana's father didn't care for her much, and the feeling was mutual. She was granted arcane powers by her dying sister.

Motivation: She is not mentally stable, and does not behave rationally; and she is terrified, and will act out of fear

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic, Insane. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Juliana Washington, Female Human Fighter 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 4 (-3)8 (-1) 6 (-2)10 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 40 pp. A roughly beaten golden orb (170 gp). 1 Masterwork Light steel shield.


Social Check DCs

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