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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jabbie Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and is dressed in an above average manner. He keeps his white hair in a pixie cut. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Shoemaker father left him crippled. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Flaws: Disease. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Jabbie Raulnor, Male Gnome Aristocrat 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 300 sp.


Social Check DCs


Right-Handed Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. He wears a colorful flower in his yellow fur. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Jeweler business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.

Motivation: To be a Bounty Hunter again; and he has money and likes to spend it

Bonds: Rich, Attractive, Job, Family. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Right-Handed Treat, Male Tabaxi Bard 1
Medium (5'7") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 6 (-2)10 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 8
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Just what you see.


Social Check DCs


Norkruuth Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His scarlet crest is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Norkruuth was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Ploughman

Voice: Raspy

Attributes [hide]

Norkruuth Jerynomonis, Male Dragonborn Fighter 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 7 (-2)9 (-1) 4 (-3)13 (+1)
Skills History +1, Performance +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 110 gp.


Social Check DCs


Moon In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is wearing a long, pastel, dusty cloak. Her clothes are grease stained in places. Her wide-brimmed hat is riddled with cuts and holes. Her copper eyes dart from person to person.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is an amazing painter.

History: Born to a poor family in the city she treasured whatever gifts she got. A freak accident while working with her Barrister father left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with her sister; and to reunite with her absent father

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Family. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Moon In the Wind, Female Tabaxi Expert 2
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp. 1 Silk rope.


Social Check DCs

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