Wella Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tattered old clothes. Her hair is short and golden. Her eyes are likewise violet.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is afraid of women and trembles around them
History: Wella was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. Days after completing her studies, news broke out that her hometown was attacked by drow. Wella was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: She wants revenge against drow; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Bounty Hunter
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 40 pp.
Murook Rayden, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a black costume with the symbols of the four houses of cards on her torso. She is an epitome of beauty. She has done her best to style her white hair to look like a famous performer. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the west to a Ploughman, Murook learned a great deal about her father's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She got away from her former life and has fallen to alcoholism.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Joker. Flaws: Addict. Bonds: Attractive, Adventurer, Job. Occupation: Ploughman
Voice: Australian accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 gp.
Vicky Mitchell, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair is lengthy. This violet eyed southerner is not easily forgotten.
Personality: Always inclined to offer people food she seems plenty friendly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Gardener for hire.
Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Criminal record, Immigrant. Occupation: Gardener
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Aquan, Gnoll, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
Shifting In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'0". She wears a faded coat and loose pants complete with wide-brimmed hat, and her gloved hand is found clutching a crossbow. She has dyed her greying white fur a little too much giving a sharp white color. She wears an eyepatch.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. As long as the job gets done she does not care how it got done.
History: Gifted from a young age, Shifting studied abroad. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted necromantic powers by her dying sister.
Motivation: Wants to have a good time and be beloved; and she has a crush on the local masseuse
Ideals: Optimist, Professionalism, Gifted, Fighting. Flaws: Ugly. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 140 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). 1 Average lock.
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