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NPC Generator

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Advanced [show]


Salasar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears green leather gloves, a green jacket, and tight pants. His black crest has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. Salasar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and to be a carpenter again

Ideals: Professionalism. Flaws: Hedonist, Antagonistic. Bonds: Nature, Job. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Salasar Jerynomonis, Male Dragonborn Warrior 2
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 5 (-3)10 (+0) 5 (-3)14 (+2)
Skills Perception -1, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 80 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alice Gracey, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair is lengthy and is close to two feet long. Her eyes are blue and beady.

Personality: While she acts the brute, she is far gentler than she would appear. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Criminal record, Slave. Occupation: Butcher

Voice: Voice breaks

Attributes [hide]

Alice Gracey, Female Human Ranger 2
Medium (5'11") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 8000 cp. 1 Magnifying glass.


Social Check DCs


Mardnab Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. Her white hair is cut short with large spiked bangs in the front. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Further she is a bit of a stoner and is frequently out of it.

History: Mardnab was born the youngest of three triplets. She was taken from her home at a very young age. She has since lost track of the people in her past.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she wants to meet her childhood hero

Flaws: Addict. Bonds: Job, Family, Slave, Adventurer. Occupation: Courier

Voice: Sensual and smooth

Attributes [hide]

Mardnab Umbodoben, Female Gnome Barbarian 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Acrobatics +1, History +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +5

Possessions: 160 gp. Obsidian (7 gp). Alexandrite (600 gp). Moonstone (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Silaqui Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This woman is wearing a long, blue cloak. She is muscular with a powerful set of arms. Her red hair is unkempt and raggedy. She wears large thick round spectacles.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She was granted druidic powers by her dying brother.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Racist. Bonds: Poor, Family. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Silaqui Ilphelkiir, Female Elf Barbarian 1
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)9 (-1) 8 (-1)8 (-1)
Skills Animal Handling +1, Stealth +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Coral (100 gp).


Social Check DCs

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