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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Balam Creed, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy black pantaloons and a tan scarf. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Balam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Extrovert. Flaws: Insane, Hedonist. Bonds: Mentor. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Balam Creed, Male Tiefling Aristocrat 3
Medium (6'9") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 4 (-3)9 (-1) 14 (+2)16 (+3)
Skills Perception +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Banded agate (8 gp). Sardonyx (60 gp). Jet (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Merla Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a long, white cloak. Her black hair is knotted and matted. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is afraid of women and trembles around them

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She would like to get married and retire.

Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Attractive, Has a crush. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Merla Wildcloak, Female Halfling Ranger 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp. 1 Average lock.


Social Check DCs


Cockaby Dunben, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light tan in addition to tight pants. His red hair is greasy and uncared for. He has several tiny sapphire earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich western family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Religious, Job. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Cockaby Dunben, Male Gnome Aristocrat 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)8 (-1) 11 (+0)10 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp. Coral (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Fallond Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many white ritualistic tattoos. He wears an entirely grey suit with white socks and a vest with buckled shoes. His tied-back hair is white. He is baby faced.

Personality: He is extraordinarily eccentric. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north to a Layabout, Fallond learned a great deal about his father's area of expertise. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Job, Family. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Fallond Steelfist, Male Dwarf Expert 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 20 pp.


Social Check DCs

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