Eberdeb Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan armored body suit, with a simple brown line shooting up and back down. His skin is fair and his fingers are delicate and long. His hair is black, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: Calm and collected, he is a well trained Locksmith. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Tanner, but he got bored and became a Locksmith. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and wishes to resurrect an old love
Flaws: Disease. Bonds: Attractive, Job, In love. Occupation: Locksmith
Voice: Creaky witch voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Neega Compton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a long, white, dusty cloak. She has a slight overbite and is overall scrawny. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her face is covered beneath a completely black helmet.
Personality: She is calm most of the time but flees social interaction. She is a great chef.
History: She was born in the south, but her parents moved at a very young age to the west. After coming to the age of reason, Neega took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She inherited the family business which she has now maintained for 11 years.
Motivation: Revenge; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Job, Enemies. Occupation: Brewer
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 60 pp. Amethyst (160 gp). Amber (160 gp). Tiger eye turquoise (5 gp). 1 Half-Plate.
Cloak On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'2" and wears tight fighting clothing, which leaves very little to the imagination. Her left hand appears badly burned and disfigured. Her brown fur is knotted and matted. She wears an eyepatch.
Personality: Cloak is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great joy in being the best Interpreter in town.
History: Born in the south to a Interpreter, Cloak learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Interpreter for hire.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Job. Occupation: Interpreter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 6 (-2) | 7 (-2) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp.
Juliana Tickle, Female Human [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of halberds on her belt, each one with a opal on the hilt. Her golden hair has been sun bleached extensively. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She is happy with her job as a Mercenary. She turns her eye from what people do, preferring to live and let live. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in a small village she learned the ways of the warrior from her father. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting brigands, the young Juliana began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Fighting, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Job, Enemies. Occupation: Mercenary
Voice: Booming voice
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
Possessions: 60 gp.
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