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NPC Generator

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Advanced [show]


Nuthra Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a robe, a symbol of luck around her neck, and a warhammer on her belt. Her black crest has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.

Motivation: To get a good night's sleep; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Slave. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Nuthra Qyxpahrgh, Female Dragonborn Expert 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 6
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)3 (-4) 8 (-1)10 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -2 / 1d8-4, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Raymond Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Adventurer uniform. His red hair is singed and shortened. His eyes are violet and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: Born in the south to a Adventurer, Raymond learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Raymond Wakefield, Male Human Ranger 2
Medium (5'10") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)7 (-2) 13 (+1)8 (-1)
Skills Medicine +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1700 sp. 1 Good lock.


Social Check DCs


Markosian Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is physically well-built. She has blue hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. After a long history of fighting, Markosian and her spouse have recently divorced.

Motivation: Her religion dominates her actions; and she has passion for adventuring and risk

Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Adventurer, Religious. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Markosian Larceny, Female Tiefling Fighter 3
Medium (4'7") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Sindri Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly black, has prominent grey streaks. He has a dull look in his brown eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Fighting, Athletic. Bonds: Job, Adventurer, Immigrant. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Sindri Nucklestamp, Male Gnome Sorcerer 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Smoky quartz (40 gp).


Social Check DCs

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