Bree Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses like a well dressed Masseuse does. She has moderate length golden hair. She has several tiny opal earrings on each ear.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She is the product a well kept family trust fund and as such has never really known need. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Doesn't want to be a Masseuse and was forced into it by her family; and to unite with her brother
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Rich, Family. Occupation: Masseuse
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 9 (-1) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp.
Joan Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a worn and beaten armor. Her black hair, when down, is lengthy. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is a hateful person. She taunts others and blames them for her problems. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Joan grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To reunite with her old friends; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Athletic, Logical. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Ploughman
Voice: Australian accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 60 gp.
Jarana Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case, and is pretty ugly. Her auburn hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Jarana took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Justice, Gifted. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Mortician
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 30 pp.
Ridaro Hart, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a violet suit, grey shirt, and green tie. She keeps her long chestnut hair kept up in a rat tail. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She does not believe in betrayal or weakness as things to be tolerated. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Ridaro lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Fletcher, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now mingles about in high society.
Motivation: She is wracked by social anxiety; and regain custody of her son
Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Family, Rich. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!