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NPC Generator

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Advanced [show]


Quelenna Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'4". She wears tattered old clothes, and her gloved hand is found clutching a sword. Her black hair is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Quelenna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Quelenna Arnuanna, Female Elf Commoner 1
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)7 (-2) 9 (-1)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Leaf Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a large pastel jacket. She wears a top hat to cover her moderate length yellow fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She pushes her goals aggressively. She is also a coward if confronted.

History: The child of western immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is terrified, and will act out of fear.

Ideals: Philantrophist. Flaws: Insane, Antagonistic, Fearful, Disease. Bonds: Immigrant. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Leaf Wind, Female Tabaxi Druid 3
Medium (6'1") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)8 (-1) 14 (+2)7 (-2)
Skills Deception +0, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Phelaia Shame, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a black cloak and cross-gartered brown stockings. Her hair is silver, silky, and of moderate length. Her eyes are gold and catlike.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She misses her home and complains about the freezing weather, even in summer.

History: Phelaia was born in the east. At a young age she loved to build and create. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and several ex partners dislike her way of doing things and want revenge

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Dilettante

Voice: Smooth and feminine

Attributes [hide]

Phelaia Shame, Female Tiefling Aristocrat 1
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 9 (-1)11 (+0) 17 (+3)9 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 80 gp. 1 Darkwood Shield.


Social Check DCs


Morgran Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Cynical. Bonds: Rich, Slave, Adventurer. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Morgran Trueanvil, Male Dwarf Commoner 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs

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