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NPC Generator

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Lvl.
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Advanced [show]


Rose Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. She wears her hair in dreadlocks. Her gray eyes peer out from beneath her Stetson white hat.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Rose was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Rose's mother didn't care for her much, and the feeling was mutual. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Criminal record, Mentor. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rose Warmwater, Female Halfling Druid 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)10 (+0) 8 (-1)18 (+4)
Skills Arcana +2, History +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Thamuz Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears many layers of old clothing at all times. His chestnut hair is slicked back into a classic pompadour. His eyes are a pleasant gold.

Personality: Eccentric and domineering, Thamuz will drive conversation. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a brothel owner, Thamuz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south.

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Poor, Mentor, Immigrant. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Thamuz Gift, Male Tiefling Barbarian 1
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)13 (+1) 17 (+3)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Dalgal Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. He wears his auburn hair up in a very large beehive style do. His eyes are amber and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Dalgal lived on a farm with his father, near the main road leading to a nearby town. Like his father and his brother before him, after school he went straight into learning to become a Dilettante. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: Expand his business; and his religion dominates his actions

Bonds: Job, Family, Criminal record, Debt, Religious. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Dalgal Caebrek, Male Dwarf Fighter 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 15 (+2)17 (+3) 17 (+3)6 (-2)
Skills Arcana +5, Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Abyssal, Infernal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Krakhorn Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Persistence, Gifted. Flaws: Ugly, PTSD. Bonds: Adventurer. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Krakhorn Halsey, Male Half-Orc Bard 1
Medium (6'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)11 (+0) 7 (-2)11 (+0)
Skills Intimidation +2, Survival +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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