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NPC Generator

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Advanced [show]


Claira Wilborn, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tight fitting yellow shirt and pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her golden hair is singed and shortened. She has brown eyes and a yellow hat with a black feather.

Personality: She is irascible and easily irritated. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Claira hails from a village terrorized by gnolls. In her 11th year, her parents were killed by a gnolls raid, leaving Claira alone in the world. After a stint in an orphanage, she was adopted. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes her a fraud; and she's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Claira Wilborn, Female Half-Elf Barbarian 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp. Hematite (15 gp). 1 Holy water.


Social Check DCs


Euphemia Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses well, wearing white shirts, loose pants, and blazers most of the time. With wild white hair. She has violet eyes.

Personality: She dislikes all the random violence that takes place in the east. She is afraid of women and trembles around them

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Military, Adventurer. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Euphemia Warmwater, Female Halfling Warrior 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)16 (+3) 7 (-2)12 (+1)
Skills Medicine +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Halfling, Terran, Dwarven, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp. Old masterpiece painting (600 gp).


Social Check DCs


Thamior Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears tattered old clothes. He wears his red hair up. His eyes are a pleasant brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: To be a Mayor again.

Ideals: Opinionated, Justice. Flaws: Ugly. Bonds: Nature, Job. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Thamior Floshem, Male Elf Cleric 1
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp. Carnelian (20 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Tarhun Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'3" southern man, he dresses in collared shirts and wears a proper scarf over his head. His crest is rusty, silky, and of moderate length. His eyes, though not visible through his cowl, are gold.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a very good compulsive liar and kleptomaniac.

History: Tarhun was raised in a hard working conservative environment. Tarhun was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tarhun decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Artistic, Fighting. Bonds: Attractive, Criminal record, Job. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Tarhun Bhenkumbyrznaax, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp. Amethyst (60 gp).


Social Check DCs

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