Sannl Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She has always had a great fascination with Dragonborn culture. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Born in the east her family was never financially stable. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Poor, Family. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Undercommon, Ignan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp. 4 Thunderstones.
Urshar Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair, when down, is lengthy. Her half smiles and gray eyes are beguiling and draw you in.
Personality: Urshar is depressed about a lot of things. She tends to be a nihilist. She uses divination through singing.
History: She was born in the east. She was taken from her home at a very young age. She left for the east, certain she would find work there.
Motivation: She feels kind of lost in life.
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Immigrant, Slave. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 sp.
Herleva Crosis, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is bald on top and has large black tufts of hair around her ears. She is baby faced.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a pair of adventurers, Herleva grew up listening to her father's many stories. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Adventurer. Occupation: Body Guard
Voice: Relaxed voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 9 (-1) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 130 gp. Malachite (15 gp).
Williamina Westcott, Female Human [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with feathered hat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her hair is golden and very short. She has a tattooed face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a font of random trivia from the lore and stories she has discovered
History: Born to a pair of adventurers, Williamina grew up listening to her father's many stories. She helped her father out around the business and became quite the natural. She became a Spice Merchant soon after.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Joker, Logical. Bonds: Adventurer, Job. Occupation: Spice Merchant
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 7 (-2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!
