Bathin Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. His purple hair is drawn into a tight pony tail with a cross scrunchie. His black eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. He is lazy and tries to find solutions quickly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Bathin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.
Motivation: He uses money and sex appeal to get what he needs; and he's looking for his big break
Flaws: Lazy. Bonds: Attractive, Military, Adventurer, Rich. Occupation: Carpenter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: Solid gold idol (500 gp). Brass mug with jade inlays (200 gp). 1 Masterwork Common Ranged Weapon.
Dharg Kimberly, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. He wears a top hat to cover his moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.
History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Persistence. Flaws: Insane, Shy. Bonds: Nature, Mentor. Occupation: Actor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 6 (-2) | 7 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Bhevek Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He has a large red mantle and cape that has been intricately interwoven into his tan robe. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy red hair. His eyes are a pleasant violet.
Personality: Aggressive, abrasive, and angry, Bhevek embodies much of what other species detest in the Halflings. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Fletcher business at a young age. As a young adult he joined a group advocating for an improvement in Halfling conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Job, Criminal record. Occupation: Fletcher
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 700 sp.
Sammal Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, yellow shirt, and green tie. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a cross on it. He has done his best to style his brown hair to look like a famous performer. His fierce white eyes like to dwell on things.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Sammal was born with his mother's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has achieved small success as a Mercenary.
Motivation: Wants to open a new tavern; and an old rival family wants him found
Ideals: Passionate. Bonds: Job, Attractive, Family. Occupation: Mercenary
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 7
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 4 (-3) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Draconic, Gnome
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 sp.
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