Einkil Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. His hazel eyes are slightly larger than normal.
Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his brother's freedom.
Motivation: He is content; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Military, Family. Occupation: Shipwright
Voice: Spits and sputters
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 60 gp.
Bethrynna Horner, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is dressed in an above average manner. She is muscular with a powerful set of arms. Her black hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Bethrynna was born with her father's beautiful face. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To share knowledge with the world; and she is greedy
Ideals: Joker, Logical. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Ruler
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 4 (-3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 4000 cp.
Marastyr Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is short and golden. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is overprotective of those who hire her services. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a pair of adventurers, Marastyr grew up listening to her father's many stories. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has dedicated herself to building a better kind of golem.
Motivation: She is unsatisfied with her job; and she feels threatened by others
Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Guardian, Adventurer, Job. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 9 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 40 pp. 1 Half-Plate.
Nimble Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her yellow fur is singed and shortened. She wears round tiny glasses practically rammed into her face.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Nimble hails from a village terrorized by giants. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Enemies, Nature. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 6 (-2) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp. Golden pearl (80 gp).
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