Gynk Branson, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of clubs on her belt, each one with a sapphire on the hilt. She sports brown long hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Gynk wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting, Disciplined, Justice. Flaws: Addict. Bonds: Criminal record. Occupation: Jeweler
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 3 (-4) | 14 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Left-Handed Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his cinnamon fur to look like a famous performer. His eyes are hazel and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To reunite with his absent father; and regain custody of his daughter
Ideals: Joker, Gifted. Bonds: Attractive, Job, Family. Occupation: Beggar
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Gnoll, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. Deep green spinel (60 gp). 1 Masterwork Common Ranged Weapon.
Cloak Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman is wearing a long, brown, dusty cloak. Her gray fur is unkempt and raggedy. Her green eyes have a joyful gleam in them most of the time.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is frequently practicing swordplay.
History: A powerful necromancer made her what she is. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Cloak and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Mentor. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 250 gp.
Virra Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'2" and wears a blue coat over a grey low-cut shirt, and a Stetson hat upon her head. Her left hand appears badly burned and disfigured. She wears a Stetson hat to cover her moderate length golden hair. Her eyes are brown and catlike.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She receives visions of the future at random moments
History: Virra was raised in a hard working conservative environment. Virra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a Body Guard soon after.
Motivation: She'd like to take her coworkers down a peg; and to be a tailor again
Ideals: Optimist, Gifted. Bonds: Job, Nature. Occupation: Body Guard
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 18 (+4) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 130 gp.
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