Nemeia Nowhere, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black cloak and cross-gartered yellow stockings. Her dark red hair is greasy and uncared for. She is baby faced.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She comes from a rich northern family. A gifted student she started as a Map Maker, but she got bored and became a Detective. She tends to her Detective job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Detective
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 20 gp. Freshwater pearl (8 gp).
Nikki Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'9", this woman is generally well dressed albeit a few years behind the times. She keeps her red hair in a flapper bob. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is an amazing painter.
History: Born in the south to a Spice Merchant, Nikki learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp. Tourmaline (100 gp).
Geoffrey Ramsay, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He usually wears his grey robe and has his rapier always slung over his shoulder. He has wavy white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.
Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Job. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp. Chalcedony (40 gp).
Thamuz Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is red and curly. His red eyes are slightly larger than normal.
Personality: He exudes charisma. He is a tour de force of persuasion. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Thamuz was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Philantrophist. Bonds: Job, Attractive. Occupation: Carter
Voice: Boston accent
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Banded mail.
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