Cloud Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a faded coat and loose pants complete with small hat. Her fur is brown, silky, and of moderate length. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is very quiet and rarely speaks above a whisper. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's repulsed by the PC; and she doesn't get along with people that don't share her tastes
Flaws: Addict, Shy, Antagonistic. Bonds: Attractive. Occupation: Mayor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 10 pp.
Nurkara Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey vest and prefers black and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of flails on her belt, each one with a topaz on the hilt. She wears a deerstalker hat to cover her moderate length golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Nurkara will drive conversation. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born in a small village she learned the ways of the warrior from her mother. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nurkara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Fighting, Extrovert, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Gardener
Voice: Mousy voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 340 gp. Rhodochrosite (12 gp). Tiger eye turquoise (12 gp). Red spinel (110 gp).
Trym Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and is well dressed, constantly wearing a red suit, black shirt, and blue tie. She wears a Stetson hat to hide her balding. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her brother recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Family. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 7 (-2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 100 sp.
Susannah Rolands, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She is typically in her Locksmith uniform. She is bald on top and has large auburn tufts of hair around her ears. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a small toy that she constantly fidgets with.
History: Susannah was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Locksmith for hire.
Motivation: Sabotage a competitor.
Flaws: Ugly, Addict. Bonds: Job, Guardian. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 13 (+1) | 6 (-2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon, Aquan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +4
Possessions: 300 sp. Amber (50 gp).
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