Cloud In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown armored body suit, with a simple red line shooting up and back down. Her brown fur is knotted and matted. She wears large thick round spectacles.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She misses her home and complains about the freezing weather, even in summer.
History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the east, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's attracted to the pc
Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Mercenary
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 12 (+1) | 5 (-3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Kite Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His red fur is drawn into a tight pony tail with a dagger scrunchie. He wears large thick round spectacles.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He cannot resist a sob story and will often dote over anyone who has one.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kite grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kite. He was granted martial powers by his dying sister.
Motivation: Money/treasure; and he seems to be bored by most things
Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Criminal record, Rich. Occupation: Apothecary
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp.
Valafar Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a custom-built plate barding that's adorned with black lining and desert motifs. His red hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Valafar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Valafar's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Adventurer, Has a crush. Occupation: Masseuse
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
Zephan Principle, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying red hair a little too much giving a sharp red color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Zephan was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.
Motivation: His religion dominates his actions; and he is content
Ideals: Opinionated. Flaws: Mundane. Bonds: Attractive, Job, Religious. Occupation: Layabout
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 3)
Armor Class 7
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 4 (-3) | 7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
Possessions: 200 gp.
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