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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Beiro Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'9". He dresses well, wearing yellow shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a shortspear. His tied-back hair is chestnut. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: To end his boredom; and he is content

Ideals: Gifted. Flaws: Selfish, Mundane. Bonds: Attractive, Criminal record. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Beiro Melancon, Male Half-Elf Warrior 1
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 4 (-3)14 (+2) 16 (+3)7 (-2)
Skills Persuasion +0, Stealth +1
Senses Passive Perception 13
Languages Common, Elven, Orc, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 200 sp.


Social Check DCs


Gilthur Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, he is an attractive figure. He has a large brown mantle and cape that has been intricately interwoven into his yellow robe. His hair is short and silver. His eyes are violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Gilthur would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Mundane. Bonds: Attractive, Military, Poor, Religious. Occupation: Mason

Voice: Aggressive tone

Attributes [hide]

Gilthur Holderhek, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)7 (-2) 9 (-1)16 (+3)
Skills Investigation +0, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1500 sp.


Social Check DCs


Vani Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with white colored cloaks and clothing, and sports empty pouches on her belt. She has a very tight haircut. She has gleaming, smiling blue eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Vani was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Like her mother and her sister before her, after school she went straight into learning to become a Soapmaker. She has set out to sabotage the competition.

Motivation: Wants to raise her children well; and she feels the way she acts is they only way to get by in the world

Ideals: Joker, Impeccable. Bonds: Family, Poor, Job. Occupation: Soapmaker

Voice: Sounds elderly

Attributes [hide]

Vani Strongbones, Female Halfling Warlock 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)8 (-1) 8 (-1)8 (-1)
Skills Animal Handling +1, Performance +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Lapis lazuli (11 gp).


Social Check DCs


Theobald Remington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple grey robe with yellow stripes complete with hood. With a patchy golden beard and wild golden hair. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting, Logical. Bonds: Rich, Adventurer. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Theobald Remington, Male Human Cleric 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)13 (+1) 10 (+0)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp. Silver comb with moonstones (200 gp).


Social Check DCs

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