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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tawna Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears tight fitting clothing which further accentuates her frame. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: Tawna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Tawna was born the youngest of three triplets. She has had some formal writing training, and achieved minor success. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Impeccable, Artistic. Bonds: Attractive, Adventurer, Family. Occupation: Bowyer

Voice: Relaxed voice

Attributes [hide]

Tawna Goldfound, Female Halfling Barbarian 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 10 (+0)11 (+0) 14 (+2)10 (+0)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 90 gp.


Social Check DCs


Erky Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy blue pantaloons and a black scarf, and is pretty ugly. His black hair is thinning but still full. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Logical, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Erky Daergel, Male Gnome Ranger 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 sp.


Social Check DCs


Gennal Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a ruthless business man, a trait he acquired from his father.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal poetry training, and achieved minor success. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Gennal Amakiir, Male Half-Elf Wizard 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Heian Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. He wears his hair in dreadlocks. His brown eyes peer out from beneath his small blue hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.

History: He was born in the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Attractive, Immigrant. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Heian Qualanthri, Male Elf Warlock 1
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)4 (-3) 10 (+0)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 160 gp.


Social Check DCs

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