Art Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She has a slight overbite and is overall scrawny. Her orange fur is smooth and relatively long. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with finding treasure.
History: The child of northern immigrants she idolized her father. When Art reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant, Military. Occupation: Cartwright
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 7 (-2) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp.
Mordai Debauchery, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a green costume with the symbols of his god on his torso. His silver hair is braided into rings. His white eyes peer out from beneath his wide-brimmed green hat.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to fit into much smaller and tighter spaces than normal.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Mordai took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: Someone believes him a fraud; and wants to open a new tavern
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Junk Dealer
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp.
Panana Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears bulky blue painted plate armor. Her black hair is lengthy and is close to two feet long. Her blue eyes dart from person to person.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Panana is combative with any and all who dare try her patience in the slightest.
History: She was raised in a white middle class family as the only child. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their son. She worked as a Shepherd, and she later adopted a second son.
Motivation: She seems to be bored by most things; and her spouse's relatives view her with great suspicion
Ideals: Joker, Justice. Flaws: Mundane. Bonds: Family. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Red garnet (110 gp).
Hoshgrish Palomarez, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many brown ritualistic tattoos. He is well dressed, constantly wearing a black suit, brown shirt, and blue tie. His hair is black and curly. His otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Born in the west to a Merchant, Hoshgrish learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Merchant for the past few years.
Motivation: He feels threatened by others; and to be a healer again
Flaws: Shy, Fearful. Bonds: Enemies, Job, In love. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 15 (+2) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Orc, Goblin, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 4000 cp. 1 Masterwork Common Melee.
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