Robert Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bald on top and has large red tufts of hair around his ears. His eyes are amber.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He has since lost track of the people in his past.
Motivation: To unite with his brother.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Family, Religious. Occupation: Mortician
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp.
Juliana Brandon, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her silver hair is heavily combed to the left. Her blue eyes dart from person to person.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Junk Dealer, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom
Ideals: Philantrophist, Fighting. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Detective
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 5 (-3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 140 gp. 1 Masterwork Artisan’s tools.
Trynnicus Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a green armored body suit, with a simple yellow line shooting up and back down. He wears a colorful flower in his silver crest. He wears large thick round spectacles.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Dilettante like his mother before him.
Motivation: To be a Barkeep again; and he is unsatisfied with his job
Ideals: Philantrophist. Bonds: Attractive, Job, Poor. Occupation: Dilettante
Voice: Rolls R's
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 5 (-3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 3000 cp.
Balam Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. He wears his black hair down. His gold eyes lackadaisically let the world flow into them.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Miner but believes his peers are too gung-ho.
History: Balam was born the youngest of three triplets. His family was turned out during the war. He and his family wandered west to less war torn lands. By chance he met his sister recently and the two have been together since.
Motivation: He is greedy.
Ideals: Pacifist. Flaws: Antagonistic, PTSD. Bonds: Rich, Family. Occupation: Miner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 15 (+2) | 18 (+4) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Abyssal, Giant
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp. Coral (160 gp). 1 Everburning torch.
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