Forcas Justice, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is thinning but still full. He has several tiny amethyst earrings on each ear.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive, Rich. Occupation: Navigator
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 7 (-2) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 500 sp. 1 Masterwork Uncommon Weapon.
Gale Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears suspenders and pastel workpants. His shirt is white, and he wears a heavy pastel leather apron most of the time. He is portly but not overly obese. His white fur is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, he prefers to meditate than take action. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: His mother raised him in a mountain cabin. He worked as a nervous Brewer and found it very stressful. He became a Brewer soon after.
Motivation: He feels that his past leaves him morally obligated to help; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Insane. Bonds: Criminal record, Nature, Job. Occupation: Brewer
Voice: Boston accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 4000 cp. Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee.
Dentratha Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She has a slight overbite and is overall scrawny. She wears her gold crest down. She tend to wears goggles to shield her eyes.
Personality: She loves telling others what to do and how they should feel about things. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Dentratha studied abroad. She worked as a nervous Merchant and found it very stressful. She now owns her own business.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and a deep hatred of illithids
Ideals: Opinionated, Gifted. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 8 (-1) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 sp. Deep green spinel (140 gp).
Trym Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of ruby and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is braided into rings. His skin is flawless and his blue eyes scan people very quickly.
Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a great chef.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and money/treasure
Ideals: Artistic, Gifted. Bonds: Rich, Immigrant, Attractive. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 1 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 4 (-3) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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