Habor Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blue hair is greasy and uncared for. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Habor grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Flaws: Ugly, Addict, Depressed, Lazy. Bonds: Adventurer. Occupation: Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 280 gp. 1 Masterwork Musical instrument.
Shane Sibilans, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears yellow leather gloves, a yellow jacket, and tight pants. He is an epitome of beauty. He has done his best to style his chestnut hair to look like a famous performer. He has gray eyes and a yellow hat with a green feather.
Personality: He will rave to anyone who will listen. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.
History: He was raised in a island tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and a deep hatred of giants
Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Nature, In love. Occupation: Painter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 1 Half-Plate.
Aerdeth Hanali, Male Elf [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. He has styled his brown hair well, parting it to the right. His fierce hazel eyes like to dwell on things.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a font of random trivia from the lore and stories he has discovered
History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has drifted from career to career and currently works as a Farmer.
Motivation: Marry his sister to traveling adventurers; and to share knowledge with the world
Ideals: Logical. Bonds: Attractive, Mentor, Job, Family. Occupation: Farmer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 sp. An abacus with copper, silver and gold markers (170 gp).
Trym Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is muscular with a powerful set of arms. She wears her auburn hair up. Her fair skin shows little sign of her aristocratic breeding.
Personality: She snorts whenever she laughs or is feeling confident. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Sold as a small child to a necromancer, Trym was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has had some formal painting training, and achieved minor success. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Attractive, Mentor. Occupation: Performer
Voice: Voice breaks
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 13 (+1) | 8 (-1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.
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