Great Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'10" and muscular, this western man is typically in his Miller uniform. He has black fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is irascible and easily irritated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He struck the Miller job and began his own company from there.
Motivation: He's repulsed by the PC; and to be a unemployed again
Ideals: Athletic, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 8 (-1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
Possessions: Just what you see.
Theriatis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, wearing blue shirts, loose pants, and blazers most of the time. His golden hair, when down, is lengthy. His eyes are a pleasant green.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He works hard and plays hard.
History: He was born on a small isolated farm. His mother was a soldier and died while he was still young. Theriatis was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by orcs. Theriatis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Nature, Military. Occupation: Laborer
Voice: Italian accent
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
Gerard Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a violet costume with the symbols of luck on his torso. With a patchy blonde beard and wild blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Server
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 130 gp.
Hupe Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He typically wears white cloth garments or leather armor, and his gloved hand is found clutching a whip. He has moderate length blonde hair. This brown eyed westerner is not easily forgotten.
Personality: A skeptical and narcissistic man, Hupe's first love is himself. His second love is also himself. Around other people he will do his best to conceal his emotions and appear jolly.
History: Sold as a small child to a necromancer, Hupe was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Shy, Insomniac. Bonds: Mentor, Poor. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 5 (-3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp.
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