Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aura Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. She keeps her brown fur in a flapper bob. Her yellow eyes are passionate and lively.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised in a island tribe. Her first spouse was a Beggar, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and she feels threatened by others

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Rich, Nature, Family. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Aura Wind, Female Tabaxi Expert 1
Medium (5'8") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 800 sp.


Social Check DCs


Falkrunn Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is typically in her Performer uniform. Her auburn hair is kept up in a ponytail inside a small hat. Her blue eyes dart from person to person.

Personality: She is happy with her job as a Performer. She turns her eye from what people do, preferring to live and let live. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Falkrunn was born with her father's beautiful face. Her father was a mechanic, and taught her how to fix just about anything. She became a Performer soon after.

Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and she feels threatened by others

Ideals: Persistence. Flaws: Fearful. Bonds: Job, Military, Attractive. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Falkrunn Strongheart, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 14 (+2)11 (+0) 8 (-1)6 (-2)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 600 sp.


Social Check DCs


Veloptima Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing the road beaten gear of a warrior. Her black hair is smooth and relatively long. Her violet eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born in the east, but her parents moved at a very young age to the south. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Being a Armorer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Criminal record, Immigrant. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Veloptima Glittergem, Female Gnome Rogue 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Carrie Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a deerstalker hat to hide his balding. He has gleaming, smiling gray eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He misses his home and complains about the freezing weather, even in summer.

History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Passionate. Bonds: Immigrant, Nature, Family, Adventurer. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Carrie Mundy, Male Half-Elf Ranger 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 gp.


Social Check DCs

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