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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bulzo TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a robe, a symbol of magic around his neck, and a warhammer on his belt. He has a hunchback. He sports a flattop hair cut. He has gleaming, smiling brown eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Bulzo took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bulzo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Bulzo TellPenny, Male Halfling Rogue 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 7 (-2)11 (+0) 8 (-1)7 (-2)
Skills Deception +0, History +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 2000 cp.


Social Check DCs


Don Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Don hails from a village terrorized by orcs. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he feels threatened by others

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Enemies, Adventurer. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Don Sheldon, Male Human Barbarian 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Diesa Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has dyed her greying brown hair a little too much giving a sharp brown color. She wears crescent spectacles with a black brim.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Diesa was born on a far eastern island where she grew up under the tutelage of her father, an expert Spy. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her brother

Ideals: Justice, Artistic, Gifted. Bonds: Family, Immigrant. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Diesa Bloodkith, Female Dwarf Paladin 1
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 14 (+2)10 (+0) 11 (+0)5 (-3)
Skills Animal Handling +2, Performance -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3 Antitoxin.


Social Check DCs


Gerbo Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the south to a Bricklayer, Gerbo learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Half-Elven compassion; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Optimist. Flaws: Ugly, Insane, Racist. Bonds: Job. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Gerbo Musgraben, Male Gnome Barbarian 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)14 (+2) 9 (-1)8 (-1)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Orc, Goblin
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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