Syllin Selevarun, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She has gray eyes.
Personality: She likes to make people angry or surprised. She is obsessed with finding treasure.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. During her travels, Syllin and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Syllin discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Syllin fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She wants to get laid; and she has a crush on the local scribe
Flaws: Antagonistic, Disease. Bonds: Adventurer, Rich, Has a crush. Occupation: Spy
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 7 (-2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 80 gp. Rock crystal (50 gp).
Althaea Firahel, Female Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is knotted and matted. She has a dull look in her amber eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Althaea hails from a village terrorized by dire rats. Like her father and her brother before her, after school she went straight into learning to become a Navigator. She left for the north, certain she would find work there.
Motivation: Wants to open a new tavern.
Flaws: Ugly. Bonds: Adventurer, Job, Immigrant, Enemies. Occupation: Navigator
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 7 (-2) | 4 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Fire opal (600 gp). Freshwater pearl (6 gp).
Mardnab Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman is well dressed, constantly wearing a tan suit, black shirt, and pastel tie, and a wedding ring on her right hand. Sporting a blonde mohawk this woman's hair draws a lot of attention. She wears a mask on her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not believe in violence as a means to an end. She is a dedicated Merchant but believes her peers are too gung-ho.
History: Mardnab lived on a farm with her mother, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Some 4 years later her spouse died after the birth of her son. Heartbroken, Mardnab never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Optimist, Pacifist. Bonds: In love, Family, Slave. Occupation: Merchant
Voice: Breathy voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Ethereal Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. He is portly but not overly obese. His long orange fur is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Ethereal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Ethereal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ethereal's father didn't care for him much, and the feeling was mutual. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Scribe
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 3 Thunderstones.
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