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NPC Generator

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Lvl.
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Seed

Advanced [show]


Abad Skill, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a black suit, red shirt, and green tie. His blue hair is braided into rings. His eyes are silver and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the west. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Abad was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Pacifist. Flaws: Racist, Shy. Bonds: Military, Family. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Abad Skill, Male Tiefling Expert 1
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)6 (-2) 11 (+0)13 (+1)
Skills Acrobatics +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Salasar Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green tunic with pastel highlights, and long brown pants that bunch up around his shoes. He wears a deerstalker hat to hide his balding. His gold eyes peer out from beneath his deerstalker green hat.

Personality: He dislikes all the random violence that takes place in the east. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Salasar lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Salasar and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and doesn't want to be a locksmith and was forced into it by his family

Ideals: Athletic, Pacifist. Flaws: Antagonistic, PTSD, Mundane. Bonds: Family. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Salasar Fharngnarthnost, Male Dragonborn Aristocrat 2
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)9 (-1) 13 (+1)11 (+0)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Chain shirt.


Social Check DCs


Eridred Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She is portly but not overly obese. With bright chestnut hair. This gray eyed northerner is not easily forgotten.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: The child of northern immigrants she idolized her mother. She dropped out of school to support her sick mother, and resented it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Eridred Helcral, Female Dwarf Commoner 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)14 (+2) 7 (-2)7 (-2)
Skills Animal Handling +0, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 40 gp.


Social Check DCs


Direcris Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He carries a battered greatsword and tarnished crossbow as well. His brass crest is kept up in a ponytail inside a deerstalker hat. He is very pretty but has cold, dead eyes.

Personality: Direcris hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Bonds: Attractive, Enemies, Rich. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Direcris Mohradyllion, Male Dragonborn Fighter 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 sp. 2 Thunderstones.


Social Check DCs

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