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NPC Generator

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Advanced [show]


Quillathe Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet shirt with thin white vertical stripes and blue pants. She has a moderate pudge and is not very fit. Her white hair is kept up in a ponytail inside a wide-brimmed hat. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born the only child of a wealthy merchant. A freak accident while working with her Spy father left her crippled. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Entrepeneur. Flaws: Emotional, Disease. Bonds: Has a crush, Adventurer. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Quillathe Sylvaranth, Female Half-Elf Rogue 1
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 6 (-2)9 (-1) 11 (+0)17 (+3)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. Golden pearl (50 gp).


Social Check DCs


Fulbar Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. His hair is black, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich northern family. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Logical. Flaws: Insane, Shy. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Fulbar Goodbarrel, Male Halfling Aristocrat 2
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)16 (+3) 12 (+1)12 (+1) 14 (+2)8 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee -2 / 1d6-4, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). 1 Antitoxin.


Social Check DCs


Trynnicus Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears green leather gloves, a green jacket, and tight pants. His red crest is lengthy. His eyes are likewise red.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trynnicus took refuge in the large cave and found the beat up shortbow and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He's repulsed by the PC; and revenge

Ideals: Joker. Flaws: Secretive, Antagonistic. Bonds: Enemies, Nature. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Trynnicus Pfaphnyrennish, Male Dragonborn Fighter 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)7 (-2) 16 (+3)11 (+0)
Skills Acrobatics +2, Arcana +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. Coral (150 gp). 1 Banded mail.


Social Check DCs


Grumbar Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is slicked back into a classic pompadour. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Grumbar was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. By chance he met his sister recently and the two have been together since.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic, Persistence. Bonds: Rich, Family, Job. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Grumbar Harper, Male Half-Orc Bard 1
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)8 (-1) 11 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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