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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Margery Clapham, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She carries with her a set of swords, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She wears a top hat to hide her balding. She has gray eyes.

Personality: She is a Farmer first and foremost. She believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Glassblower, her father struggled to pay the bills. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Farmer for the past few years.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Fighting, Joker. Bonds: Job, Poor, Attractive. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Margery Clapham, Female Human Adept 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 9 (-1)5 (-3) 11 (+0)13 (+1)
Skills Acrobatics -1, Religion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp. Jasper (60 gp).


Social Check DCs


Dûgz Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His skin is fair and his fingers are delicate and long. He has wavy black hair. He has several tiny amethyst earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also is a firm believer in the manly ideal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Antagonistic, Impulsive, Disease, Insomniac. Bonds: Rich. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Dûgz Denholm, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)9 (-1) 12 (+1)7 (-2)
Skills Arcana +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp).


Social Check DCs


Ortegar Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fancy red suit. His long white hair is drawn into a two foot long braid. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He feeds upon the attention of others.

History: Ortegar was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has achieved small success as a Navigator.

Motivation: To get a good night's sleep; and expand his business

Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Ortegar Greenbottle, Male Halfling Expert 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Ovak Kinsley, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who is dressed in an above average manner, she is not a threatening figure. Her red hair is well kept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is used to getting what she wants. In part because she is a meticulous planner.

History: She comes from a rich eastern family. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Gifted, Professionalism. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Ovak Kinsley, Female Half-Orc Monk 2
Medium (4'7") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)9 (-1) 15 (+2)9 (-1)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 320 gp. 1 Healer’s kit.


Social Check DCs

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